Friday, October 30, 2009

unity3d texture experiments

This time I'm seeing how easy it is to edit your textures, I simply opened the file in photoshop, made my changes as a psd ,saved the file & it was automatically updated in unity. How easy is this? I'm enjoying experimenting & look forward to getting to a point where opening the documentation is necessary. This is cool stuff, thanks again unity3D guys!




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Unity3D physics test

Im still literally in my first half hour of sitting in front of unity3D & playing, I haven't needed ...
http://www.youtube.com/user/phaedrusCG




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Unity3D Game : Pro-Ball (test)

This is my first game with Unity3D
http://www.youtube.com/user/TheProfas




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Thursday, October 29, 2009

My first 5 Mins with Unity 2.6

My first 5 minutes with the new unity 2.6. I simply dropped a maya scene where Id been playing with mocap files (bvh) & smooth binding different mesh, into the unity demo jungle scene. A quick scale & position & there you have it. I've obviously got to figure out how to make it triggered & conform to the terrain & stuff but for 5 minutes I'm impressed! go unity!

http://www.youtube.com/user/phaedrusCG




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Wednesday, October 28, 2009

Evolver Ragdoll Dancing on The Ceiling

Dropping the Evolver.com model into the unity iphone dev and setting up some ragdoll physics and some kinematics just to see what would happen. Not a final product, but a quick look to see if it would animate, and it did.




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ragdoll iphone

More unity3d and evolver experipements on the iphone
The dancing is all powered by hidden joints from the top spheres. The movement just caused by kinematics and randoms in the physics causing a chaotic motion
More from VePredator http://www.youtube.com/user/vepredator




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Greg Orduyan is talking about Digital Monkey School

Greg Orduyan is talking about Digital Monkey School (the program and use of Unity3d to teach young students game development)




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interview with Kurt Loeffler (Digital Monkey School) catapult game

Kurt and Greg talk about use of unity3D and small scale game development




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RPG Prototype made by Unity 3D

This is an action adventure RPG made with Unity 3D game engine that can be played through a web browser. This project is just launched out and works in progress right now. I'll keep uploading new movies when the project is progress.
http://www.youtube.com/user/SmokymonkeyS9




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RPG Prototype made by Unity 3D

This is an action adventure RPG made with Unity 3D game engine that can be played through a web browser. This project is just launched out and works in progress right now. I'll keep uploading new movies when the project is progress.




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2D Platformer made with Unity3D

This was built over a few evenings using the Unity3D engine. The video frame rate is a bit shot and runs much smoother in real time. I used models and tutorials supplied by Unity.
More From AbsoluteBreeze: http://www.youtube.com/user/AbsoluteBreeze




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Monday, October 26, 2009

iPhone Mario Clone w Unity3D

This is an iPhone game demo I've been putting together for fun and as a learning exercise. I took the mario graphics and sound effects off the web and drew the hill and cloud graphics, and used a couple of Unity3D stock library objects. Enjoy! (I hope nintendo doesn't make me take this down) from Tabarin
http://www.youtube.com/user/tabarin




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Zigfrag

Zigfrak is a physics-based battle for deep space domination. Play the demo at http://zigfrak.com/




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Thursday, October 22, 2009

One Night Unity Game Prototype by Ian Brown

Gameplay capture of One Night game prototype created by Ian Brown, 2009 using Unity3D software. The modeling and texturing was created by Ian in Mudbox and the animation was done in Maya and then exported to Unity3D. All gameplay scripting was created in Javascript.




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RealTime Skin Shading

From the Diploma project of Jan Bubenick. Read more about this project here: http://janbubenik.blogspot.com/2009/10/dynamic-normalmaps-for-faces.html or see more at Jan's Vimeo Site: http://www.vimeo.com/derwodaso




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Dynamic NormalMaps in Realtime

Jan Bubenik's continued work on dynamic Character mapping in Unity3D. In this particular video Dynamic normalmaps in realtime are demonstrated. Also view the video about Realtime SkinShading in Unity http://www.vimeo.com/7179680 and Check out Jan's blog on blogspot: http://janbubenik.blogspot.com/





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Monday, October 19, 2009

Unity3D Physics Tutorial

more from Betri15 http://www.youtube.com/user/bertri15#p/a/u/0/ydJGZmmb7_o




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Sunday, October 18, 2009

Interstellar Marines

Good To finally see some more videos for Interstellar Marines.

INTERSTELLAR MARINES - [ Zero Point Software ] "THE VAULT GUIDED TOURS" http://www.interstellarmari... [ Oct 2009 / HD / 720p ] [ Click the "(more info)" link above for details about the video ] -...




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Saturday, October 17, 2009

MineMaze Demo for IMGD3XXX

This is a project for WPI's IMGD3XXX class - Human Computer Interaction for Real, Virtual, and Teleoperated Environments. The project utilizes Arduino and Unity3D Game Engine. Group Member:
Khoa DoBa and Kirk Lanciani

More at: http://www.youtube.com/user/dbkhoa




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