Monday, November 30, 2009

Augmented Reality Driving with Unity

Read more about this augmented reality ride on robotduck's blog : http://robotduck.wordpress.com/2009/11/30/driving-fun-in-unity-with-augmented-reality/ and
Stop by and subscribe to robotDuck's YouTube Channel
http://www.youtube.com/user/robotduckVideo




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3 high quality Unity seamless skybox material 1024x1024 resolution

English and Spanish description:
--Get the package at www.unityspain.com--

3 high quality Unity seamless skybox material 1024x1024 resolution.
Every skybox has 6 jpg images in max quality, included in the pack in case an Unity update discontinues the Unity 2.6 material support or to be used for any other application, in a qube skybox.
For using the skybox materials in Unity iPhone is recommended to import textures in 512x512 or less.
Get the package at www.unityspain.com
---------------

3 materiales skybox de Unity de alta calidad de 1024x1024 pixels.
Cada skybox tiene 6 jpg de calidad máxima, que están incluidos en el descargable por si una actualización de Unity dejase de soportar los materiales generados con la versión de Unity 2.6.
Las texturas también pueden utilizarse para cualquier otra aplicación.
Para el uso del skybox en Unity iPhone es recomendable trabajar con una resolución máxima de 512x512.
El package puede adquirirse en www.unityspain.com




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Pacio's Quest - Prologue

This is the first chapter of the brand new Survival Shooter game made by Riccardo Aversa with Unity3d Iphone. It's a WIP every impressions are welcome for make a better game for the people who love Iphone games, Survival Shoter an teddy bears :)
Help Paciocco to save his friend Rico, becomed a puppet in the hands of the perfidius puppetteer from a parallel dimension.
Stop by participate and subscribe http://www.youtube.com/user/richard2812
Category: Gaming




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Monday, November 23, 2009

Santa's Sleigh Unity Game

oh no its christmas eve and Santa has overslept, can you help by guiding Rudolf and the sleigh around town dropping the presents into the chimneys.




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How To make a Video Game Part 5

Our worm is ready for battle! Let's add the script we need to get him to shoot the fireballs we made in part4. Unity 3d is the best game engine this side this side of a million dollars, the indie version is free, get it at Unity3D.com. New vids weekly, subscribe to follow along!




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Three Melons - Juicy Online Games

A one minute summary of what we do!




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Tuesday, November 17, 2009

Example - External Lightmapping Tool on Vimeo

Unity External Lightmapping tool from Unity Summer of Code 2009 Released. Read more about it at the Unity Technologies blog. http://blogs.unity3d.com/2009/11/17/summer-of-code-external-lightmapping-tool-released/




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Using Fireworks CS4 for Custom Unity 3D Menus

A useful script I wrote to help me build menus in unity 3d quicker. For the actual script fo here :-http://forum.unity3d.com/vie wtopic.php?t=31623
via- JonJumpingWorld http://www.youtube.com/user/jonJumpingWorld




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2D Platformer 3 level runthrough Unity 3D

Here is an updated version of my work in progress game demo that I am developing in Unity3d (www.unity3d.com for more information on the engine I am using)

To visit my blog and read more about my work in progress game demo, please go to

tastygraph.wordpress.com

You'll find a PLAY link in the right side of the blog, for those not inclined to read through page after page of my gibberish blogging ;) This lets you play the game demo in your browser after you download the Unity Web Player.

Please let me know what you think, either here or on the blog. :)

TastyGraph 2009




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Thursday, November 12, 2009

8BitFeed with Will Goldstone

8bit feed interview of Will Goldstone author of Unity Essentials.




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Wednesday, November 11, 2009

Unity Game Engine -Baking Textures

See the rest of the series at CannedMushrooms channel on YouTube http://www.youtube.com/user/cannedmushrooms




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Monday, November 9, 2009

Customizing your Unity 3D Workspace

Customizing your Unity 3D Workspace




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Stage Production Demonstration

"Stage Production is a 2D platformer puzzle game made with the Unity3D game engine. The main character can exist in two worlds; happy and twisted. The player must use this ability to solve puzzles and complete the scene. As the player progresses through the game, puzzles become increasingly difficult and require different thinking to accomplish the tasks at hand.

During the production of this game my main roles were project programmer, character creation (modelling and texturing) and promotions assistant."
-http://unassembled.com.au/




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iPhone Rocket App, Launch Sequence

Second test animation, from launch to orbit. (Time-compressed to 1 minute). The focus of this round of changes was to add more light & atmosphere effects.

Also get more info at the Unity forum post




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Modo To Unity Assets Tutorial Part 2




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Modo To Unity Assets Tutorial Part 1




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Open Fire Gold Post Mortem

Post Mortem of Open Fired Gold made in Unity 3D game engine. Discussing the most enjoyable parts of the process as well as some of their approaches to problem solving. They also discussed their plans for the future and the lessons learned for the next project.




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Sunday, November 8, 2009

Namesia by Komplex

Put on your headphones for this one folks. Set aside 5 minutes for a journey to Namesia. This magical place created with Unity game engine.

A small ambient real-time graphics study made with Unity 3D game development engine. This demo was released at Alternative Party 2009 and it was placed 5th in the "alternative demo" competition.

Credits:

Visuals: Jugi Kaartinen
Music: Jari Pitkänen
CameraSwitcher.js: Juha Hytönen
The Room model: Matti Hänninen

http://soundcloud.com/jari-pitkanen
http://www.komplex.org

----
Windows exe: http://www.komplex.org/Namesia_By_Kom...
Mac exe: http://www.komplex.org/Namesia_By_Kom...




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Unity3D Shader - Generating Water Textures with Perlin Noise

An example made by two 2D Perlin Noise




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Unity3D Shader - Generating Leopard Textures with Perlin Noise

Unity3D Shader - Generating Leopard Textures with Perlin Noise
TAGS:
unity3d leopard shader procedural texture perlin noise Cg game real time graphic GPU




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Friday, November 6, 2009

UnityStudioscom

Looks like there's a new kid on the block and they're not playing. Unity-Studios.com Let's see what they are about to bring to the stage. We're rooting 4 u!

If anyone from Unity-studios wants to talk about what u guys have planned for us hit us up at admin at infiniteunity3d dot com




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UnityStudioscom

Looks like there's a new kid on the block and they're not playing. Unity-Studios.com Let's see what they are about to bring to the stage. We're rooting 4 u!

If anyone from Unity-studios wants to talk about what u guys have planned for us hit us up at admin at infiniteunity3d dot com




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Thursday, November 5, 2009

Adding Colliders to Affect GUI

Adding Colliders to Affect GUI from the tutorial series by Melissa Church




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Monday, November 2, 2009

How To Make A Video Game [Unity3D Basics] Part 1




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Pedro The Astroboy " unity 3d "

this is my first game development, i´m using unity 3d and 3dsmax, very enjoy time making this game!
is very early pre alpha build!




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Sunday, November 1, 2009

SpringFling In Appstore Now

SpringFling for iPhone Trailer




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Kung Fu Skeleton made in Unity3D

The original mocapped skeleton that I brought into the unity3D engine.
This was a quick refresher for myself on how to use .bvh files in maya. I'm using the new maya2010 but still needed to get the importbvh MEL script from highend3d (or whatever they're called now, crashcow?) I'm sure theres a better way to use mocap in maya (can anyone give me a copy of motionbuilder for the mac? Autodesk if you read this?) but it was a great intro to the trax editor. I know theres issues with the feet sliding & going thru the floor at the end, can I fix this with a constraint in maya I wonder?) Anyway, I'm really getting excited by the possibilities unity3D, Maya and the mac offer in the way of developing the cool tools of tomorrow..
i've got to get into the iPhone unity thing soon..
oh, & I've got marking to do too..




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Unity 3D Temple of Zante

We have to make something like this every week on the masters course I'm doing. I'm using Unity 3D which is a browser-based real-time 3D engine. You can explore this scene from inside your web browser by going to my site at http://www.marunchak.co.uk/unity/temple




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