Study of lenard-jones potential on unity3d.
U = -A/pow(d, n)+ B/pow(d, m);
(Book: chapter 5, AI for Game Developers, O'Reilly)
more about "Lenard-Jones Potential in Unity3D", posted with vodpod
The Unity Developer Network
Study of lenard-jones potential on unity3d.
U = -A/pow(d, n)+ B/pow(d, m);
(Book: chapter 5, AI for Game Developers, O'Reilly)
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