We take a look into powerful pathfinding solutions, such as A* pathfinding, and we finish up the code.
http://www.youtube.com/user/steamisM50
more about "Unity 3d AI Tutorial 7 Chpt 3 - Part ...", posted with vodpod
The Unity Developer Network
We take a look into powerful pathfinding solutions, such as A* pathfinding, and we finish up the code.
http://www.youtube.com/user/steamisM50
Infinite Ammo Unity Tutorial 01 - Part 2
"Movement Script, Using the Scene Editor"
How to start using the free and powerful game engine, Unity. Download from http://unity3d.com
To download the project file for this tutorial, visit: http://infiniteammo.ca/blog/impromptu...
5mins of GameDesign fun w TornadoTwins, talking about how to create a team of like-minded people around you and picking the right ones.
Next week we'll continue with our Worminator game!
Demo of using FLARToolKit and Unity3D together, see http://makc3d.wordpress.com...
This is a tutorial that should show how to create a Cubemap in modo. The cubemap can be used to imitate reflections in a level
from the Tabu Nuf's Vimeo Channel
http://vimeo.com/user829620
Just an updated look at a pathfinding demo for Dudebro II
from csgregh http://www.youtube.com/user/csgregh
Motion capture tech demo made in a little over two weeks using the Unity3D gaming engine. Chest lean control bike's direction while right wrist controls the throttle, would have liked some more time to implement some other features but alas...and yes, that is my attempt at Kanada's bike from Akira you see.
http://www.youtube.com/user/jakeslack27
http://frozenpepper.it
http://ethervision.net
Fly The Radio Control Plane on your iPhone or iPod Touch through the lush countryside. Choose from two different planes: 3 CH beginner and 4 CH Stunt Plane. Allows for standard RC Controls or for use of the built in accelerometer.
RC Plane is a visually stunning 3D game using Unity.
Enjoy.
Otta, Aaron and Randall
More at ethervision8 site: http://www.youtube.com/user/ethervision8
In this part we'll add some bots (turrets) that shoot at our player character.
Also we're fixing some small bugs in the way our character moves.
DOWNLOAD THE TURRET HERE:
http://www.tornadotwins.com/archives/47
The Instance City Examples Project contains two scenes that apply rules to instance pre-modeled building assets. The assets used in this example differ in size and one of the main challenges was to correctly place assets on appropriate parcels.
see more at CityEngineTV http://www.youtube.com/user/CityEngineTV#p/c/55217FD6B08B6C62
Pub/Sub object creation across SL and unity3d. Create in one, published message means creation in any other subscribing world. Using Hursley based MQTT.
Message based interoperability
Level Flythrough from Mark Love.
More at Russ Morris, the game's creator's blog
http://morrisruss.blogspot.com/2009/12/starlings-launch-trailer.html
Read more about this augmented reality ride on robotduck's blog : http://robotduck.wordpress.com/2009/11/30/driving-fun-in-unity-with-augmented-reality/ and
Stop by and subscribe to robotDuck's YouTube Channel
http://www.youtube.com/user/robotduckVideo
English and Spanish description:
--Get the package at www.unityspain.com--
3 high quality Unity seamless skybox material 1024x1024 resolution.
Every skybox has 6 jpg images in max quality, included in the pack in case an Unity update discontinues the Unity 2.6 material support or to be used for any other application, in a qube skybox.
For using the skybox materials in Unity iPhone is recommended to import textures in 512x512 or less.
Get the package at www.unityspain.com
---------------
3 materiales skybox de Unity de alta calidad de 1024x1024 pixels.
Cada skybox tiene 6 jpg de calidad máxima, que están incluidos en el descargable por si una actualización de Unity dejase de soportar los materiales generados con la versión de Unity 2.6.
Las texturas también pueden utilizarse para cualquier otra aplicación.
Para el uso del skybox en Unity iPhone es recomendable trabajar con una resolución máxima de 512x512.
El package puede adquirirse en www.unityspain.com
This is the first chapter of the brand new Survival Shooter game made by Riccardo Aversa with Unity3d Iphone. It's a WIP every impressions are welcome for make a better game for the people who love Iphone games, Survival Shoter an teddy bears :)
Help Paciocco to save his friend Rico, becomed a puppet in the hands of the perfidius puppetteer from a parallel dimension.
Stop by participate and subscribe http://www.youtube.com/user/richard2812
Category: Gaming
oh no its christmas eve and Santa has overslept, can you help by guiding Rudolf and the sleigh around town dropping the presents into the chimneys.
Our worm is ready for battle! Let's add the script we need to get him to shoot the fireballs we made in part4. Unity 3d is the best game engine this side this side of a million dollars, the indie version is free, get it at Unity3D.com. New vids weekly, subscribe to follow along!
A one minute summary of what we do!
Unity External Lightmapping tool from Unity Summer of Code 2009 Released. Read more about it at the Unity Technologies blog. http://blogs.unity3d.com/2009/11/17/summer-of-code-external-lightmapping-tool-released/
A useful script I wrote to help me build menus in unity 3d quicker. For the actual script fo here :-http://forum.unity3d.com/vie wtopic.php?t=31623
via- JonJumpingWorld http://www.youtube.com/user/jonJumpingWorld
Here is an updated version of my work in progress game demo that I am developing in Unity3d (www.unity3d.com for more information on the engine I am using)
To visit my blog and read more about my work in progress game demo, please go to
tastygraph.wordpress.com
You'll find a PLAY link in the right side of the blog, for those not inclined to read through page after page of my gibberish blogging ;) This lets you play the game demo in your browser after you download the Unity Web Player.
Please let me know what you think, either here or on the blog. :)
TastyGraph 2009
8bit feed interview of Will Goldstone author of Unity Essentials.
See the rest of the series at CannedMushrooms channel on YouTube http://www.youtube.com/user/cannedmushrooms
Customizing your Unity 3D Workspace
"Stage Production is a 2D platformer puzzle game made with the Unity3D game engine. The main character can exist in two worlds; happy and twisted. The player must use this ability to solve puzzles and complete the scene. As the player progresses through the game, puzzles become increasingly difficult and require different thinking to accomplish the tasks at hand.
During the production of this game my main roles were project programmer, character creation (modelling and texturing) and promotions assistant."
-http://unassembled.com.au/
Second test animation, from launch to orbit. (Time-compressed to 1 minute). The focus of this round of changes was to add more light & atmosphere effects.
Also get more info at the Unity forum post
Post Mortem of Open Fired Gold made in Unity 3D game engine. Discussing the most enjoyable parts of the process as well as some of their approaches to problem solving. They also discussed their plans for the future and the lessons learned for the next project.
Put on your headphones for this one folks. Set aside 5 minutes for a journey to Namesia. This magical place created with Unity game engine.
A small ambient real-time graphics study made with Unity 3D game development engine. This demo was released at Alternative Party 2009 and it was placed 5th in the "alternative demo" competition.
Credits:
Visuals: Jugi Kaartinen
Music: Jari Pitkänen
CameraSwitcher.js: Juha Hytönen
The Room model: Matti Hänninen
http://soundcloud.com/jari-pitkanen
http://www.komplex.org
----
Windows exe: http://www.komplex.org/Namesia_By_Kom...
Mac exe: http://www.komplex.org/Namesia_By_Kom...
An example made by two 2D Perlin Noise
Unity3D Shader - Generating Leopard Textures with Perlin Noise
TAGS:
unity3d leopard shader procedural texture perlin noise Cg game real time graphic GPU
Looks like there's a new kid on the block and they're not playing. Unity-Studios.com Let's see what they are about to bring to the stage. We're rooting 4 u!
If anyone from Unity-studios wants to talk about what u guys have planned for us hit us up at admin at infiniteunity3d dot com
Looks like there's a new kid on the block and they're not playing. Unity-Studios.com Let's see what they are about to bring to the stage. We're rooting 4 u!
If anyone from Unity-studios wants to talk about what u guys have planned for us hit us up at admin at infiniteunity3d dot com
Adding Colliders to Affect GUI from the tutorial series by Melissa Church
this is my first game development, i´m using unity 3d and 3dsmax, very enjoy time making this game!
is very early pre alpha build!
The original mocapped skeleton that I brought into the unity3D engine.
This was a quick refresher for myself on how to use .bvh files in maya. I'm using the new maya2010 but still needed to get the importbvh MEL script from highend3d (or whatever they're called now, crashcow?) I'm sure theres a better way to use mocap in maya (can anyone give me a copy of motionbuilder for the mac? Autodesk if you read this?) but it was a great intro to the trax editor. I know theres issues with the feet sliding & going thru the floor at the end, can I fix this with a constraint in maya I wonder?) Anyway, I'm really getting excited by the possibilities unity3D, Maya and the mac offer in the way of developing the cool tools of tomorrow..
i've got to get into the iPhone unity thing soon..
oh, & I've got marking to do too..
We have to make something like this every week on the masters course I'm doing. I'm using Unity 3D which is a browser-based real-time 3D engine. You can explore this scene from inside your web browser by going to my site at http://www.marunchak.co.uk/unity/temple
This time I'm seeing how easy it is to edit your textures, I simply opened the file in photoshop, made my changes as a psd ,saved the file & it was automatically updated in unity. How easy is this? I'm enjoying experimenting & look forward to getting to a point where opening the documentation is necessary. This is cool stuff, thanks again unity3D guys!
Im still literally in my first half hour of sitting in front of unity3D & playing, I haven't needed ...
http://www.youtube.com/user/phaedrusCG
This is my first game with Unity3D
http://www.youtube.com/user/TheProfas
My first 5 minutes with the new unity 2.6. I simply dropped a maya scene where Id been playing with mocap files (bvh) & smooth binding different mesh, into the unity demo jungle scene. A quick scale & position & there you have it. I've obviously got to figure out how to make it triggered & conform to the terrain & stuff but for 5 minutes I'm impressed! go unity!
http://www.youtube.com/user/phaedrusCG
Dropping the Evolver.com model into the unity iphone dev and setting up some ragdoll physics and some kinematics just to see what would happen. Not a final product, but a quick look to see if it would animate, and it did.
More unity3d and evolver experipements on the iphone
The dancing is all powered by hidden joints from the top spheres. The movement just caused by kinematics and randoms in the physics causing a chaotic motion
More from VePredator http://www.youtube.com/user/vepredator
Greg Orduyan is talking about Digital Monkey School (the program and use of Unity3d to teach young students game development)
Kurt and Greg talk about use of unity3D and small scale game development
This is an action adventure RPG made with Unity 3D game engine that can be played through a web browser. This project is just launched out and works in progress right now. I'll keep uploading new movies when the project is progress.
http://www.youtube.com/user/SmokymonkeyS9
This is an action adventure RPG made with Unity 3D game engine that can be played through a web browser. This project is just launched out and works in progress right now. I'll keep uploading new movies when the project is progress.
This was built over a few evenings using the Unity3D engine. The video frame rate is a bit shot and runs much smoother in real time. I used models and tutorials supplied by Unity.
More From AbsoluteBreeze: http://www.youtube.com/user/AbsoluteBreeze
This is an iPhone game demo I've been putting together for fun and as a learning exercise. I took the mario graphics and sound effects off the web and drew the hill and cloud graphics, and used a couple of Unity3D stock library objects. Enjoy! (I hope nintendo doesn't make me take this down) from Tabarin
http://www.youtube.com/user/tabarin
Gameplay capture of One Night game prototype created by Ian Brown, 2009 using Unity3D software. The modeling and texturing was created by Ian in Mudbox and the animation was done in Maya and then exported to Unity3D. All gameplay scripting was created in Javascript.
From the Diploma project of Jan Bubenick. Read more about this project here: http://janbubenik.blogspot.com/2009/10/dynamic-normalmaps-for-faces.html or see more at Jan's Vimeo Site: http://www.vimeo.com/derwodaso
Jan Bubenik's continued work on dynamic Character mapping in Unity3D. In this particular video Dynamic normalmaps in realtime are demonstrated. Also view the video about Realtime SkinShading in Unity http://www.vimeo.com/7179680 and Check out Jan's blog on blogspot: http://janbubenik.blogspot.com/
more from Betri15 http://www.youtube.com/user/bertri15#p/a/u/0/ydJGZmmb7_o
Good To finally see some more videos for Interstellar Marines.
INTERSTELLAR MARINES - [ Zero Point Software ] "THE VAULT GUIDED TOURS" http://www.interstellarmari... [ Oct 2009 / HD / 720p ] [ Click the "(more info)" link above for details about the video ] -...
This is a project for WPI's IMGD3XXX class - Human Computer Interaction for Real, Virtual, and Teleoperated Environments. The project utilizes Arduino and Unity3D Game Engine. Group Member:
Khoa DoBa and Kirk Lanciani
More at: http://www.youtube.com/user/dbkhoa
The latest version of this addictive dart game for iPhone is heading our way. Keep an eye on Unity3D- Zero to Hero for Updates and redeem codes! http://marraboy.blogspot.com/2009/09/on-oche-version-120.html More videos at applemacattack on YouTube: http://www.youtube.com/user/applemacattack
More Demos from the Molecules Project from More info at xTUIO.com. See more on their youtube page: http://www.youtube.com/user/tauntingpanda
ShaderDragon's Particle System Test in Unity. See more from ShaderDragon at YouTube: http://www.youtube.com/user/TheShaderDragon
More on this web game at http://www.youtube.com/user/tordenbotan
Check out more videos at http://www.youtube.com/user/Sophiekhara
and her web page http://www.sophiekhara.co.uk/